Articles

Solo Game Development

Enso is a deceptively tricky precision platformer I created as a solo game development project.

I truly enjoyed crafting both the 2D and 3D visuals for the game, and programming its systems in C#. The whole experience was built using Unity.

In February 2025, the game was quietly released on …

My Role in Creating Gloam

Gloam is a 2-10 player cross-platform battle royale upon which I worked as an artist and integrator. Due to some tragic circumstances, it never left Early Access, but it was well on the way to becoming a fun and engaging multiplayer experience.

I played an integral role creating practically every …